So, Digital Arrow went to Kickstarter to prove to THQ (then Nordic Games) that the world did in fact want a new Aquanox.Īnd here we are, five years later with the finished product, and it’s. While the franchise was more popular in Europe (namely Germany), it wasn’t exactly a marquee franchise. Children born when the last Aquanox was released will soon be legal adults, and THQ Nordic wanted to test the waters and see if anyone was even interested in a new game. I’m not saying that as some form of condemnation, just as a matter of fact. I still enjoyed my time with Aquanox, yet by the time the curtain fell and the credits rolled, I couldn’t help but wonder what could have been if Digital Arrow had been able to live up to their lofty Kickstarter promises.īy the way, Aquanox: Deep Descent was a Kickstarter game. If only I could go back and tell you to calm down a bit. Your two hours of playtime had you feeling overly optimistic. Poor Past Brandon you were so excited in this week’s podcast while discussing the game. Now that I’ve completed the game’s story I can say Aquanox was indeed a game I played in 2020. Vehicles shooters set underwater in a post-apocalyptic society? Now that’s something we haven’t seen in ages! Suffice to say, I was onboard. We haven’t seen a proper Aquanox game in roughly 17 years, and “vehicle” shooters are a little hard to come by these days. They weren’t exactly great, but I felt like the potential was there. The first couple of hours with Aquanox: Deep Descent excited me.
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